thanks Vorticon and Trixter
Trixter wrote:I have palette corruption in the lower right corner
Ouch. I thought I fixed that. In my machine works Ok... but I guess my "stable raster code" is not that stable... even a cycle of difference might affect it.
if you have time, could to take a screen shot. I'd would to know how severe it is.
Trixter wrote:I was surprised to see the large-font scroller working at the full framerate;
Nothing strange in the scroll: just some `rep movsw` and fetching the bits from a cache. Since the PCJr is a bit slower than the Tandy (4.77Mhz vs. 7.16Mhz) I had to reduce the width of the scroll a bit (by 20 or 30 cols)... otherwise this intro is the same as the Tandy one.
Trixter wrote:Intro uses 108KB of RAM; if you moved all graphics outside of the main .exe into a data file (which you can then attach to the main .exe if you want it to be a single-filer) you can probably get it working on a 128KB PCjr.
Thanks. Not sure if the performance will be good enough though. As it is know (running on the the above-of-128k RAM), I only have like 1 or 2 spare raster lines. I might be able to optimize it a bit more, but I guess not enough to run the whole thing from the "slow ram". TBH, I haven't tested how slow is the "slow ram", but I heard it is much slower.
Thanks.